Graphics processors contain hundreds of parallel processing elements and thus enable us to explore this realm of massively parallel computing today. The high number of parallel cores poses a great challenge for software design that must expose massive parallelism to benefit from the new hardware. The main purpose of the lecture is to teach practical algorithm design for such parallel hardware.
- Introduction to Parallel Computing
- Basic Algorithms:
- Map, reduce, parallel branching, sorting
- Parallel data storage and retrieval
- Parallel Computation:
- FFT, particle systems
- Parallel linear equation solvers, parallel PDEs
- Parallel complexity analysis and profiling
- System integration and graphics processor clusters
- Student Projects
Script, schedule and projects