Practical Course: Computergames / Special Effects (1 & 2), 2P (6LP) (INF3146 & INF 3147) (Bachelor & Master)
Content
This year the Computer Games & Visual Effects course will be about designing and implementing your own game. There are no restrictions in what type of game to create. However, in the spirit of game jams the main gameplay mechanic must follow a given theme announced in the first meeting.
There are two modes you can chose from when participating in this course:
- Computer Spiele & Visual Effects 1, 6 ECTs: You have until end of February to finish the game and present it to the group. Due to the restricted time you will only develop a working prototype of your game.
- Computer Spiele & Visual Effects 1 & 2, 12 ECTs: Includes the 6 ECTS with an additional polishing phase. The result must be presented in front of the group and in a webpage (similar to a steam page). We expect a playable game with one or more full levels implemented.
We allow groups with 5 up to 10 students. However, we also scale the expectations with the size of the groups. We only allow for roughly 60 - 80 students. As of the rising demand in last semesters, please be aware that we can not extend capacity further. We will select students randomly after the first meeting. You increase your chances attending the first meeting.
In the early phase you have to write down and present the concept of your game, which you then will have to implement. There are no limitations on what tools, (programming) languages and engines you might use.
Course Organisation
First Meeting: 22.10.24, Tuesday, 16:00 - 18:00 Uhr, Lecture Hall MvL 6
Tuesday, 16:00 - 18:00 Uhr, TTR2-Seminarraum 2nd Floor