Hector Research Institute of Education Sciences and Psychology


Digital learning games for more educational equity

The joint project EU-FairPlay substantially contributes to strengthening educational research and practice by strategically networking experts from different disciplines and further developing the state of the art of Digital Game-Based Learning (DGBL) with a special focus on educational equity. The project bridges a gap by bringing together national and international experts from the fields of Educational Technologies, Game Research, and Educational Research through a long-term network and by developing a common agenda on the question: How can educational equity be achieved in and with DGBL, by utilizing its new technological potential? The focus here is on collaborative research and practice that is sustainable and effective. The project activities (or actions) are complemented by comprehensive, recipient-oriented dissemination of the network content, which includes both informal and formal teaching and learning across all stages of education with digital game formats.