LEAD Graduate School & Research Network

Marc Hauck

Current technologies such as apps or artificial intelligence (AI) make it possible to create more optimized teaching and learning environments. For example, AI can provide individual feedback on a (primary school) child's learning progress. Refusing to use technology is not a solution. It is important to understand technology and thus be able to use it for one's own purposes. The possibilities of these technologies for optimization in the teaching-learning context motivate me. In my opinion, we have not even begun to recognize the potential.


As a research assistant at the University of Education Ludwigsburg, I am currently researching the optimization of game-based learning (GBL) for primary school children in order to close the research gap on the implementation of scientifically based learning environments in the area of reading and spelling disabilities. In particular, the design of effective and motivating learning environments is considered. By combining game-based and technology-enhanced approaches, both cognitive and motivational aspects of learning will be investigated. On the one hand, educational games will be considered, but also new technologies such as the automated creation of personalized (picture book) stories for (primary) school children in appropriate language.

Address

Reutealle 46, 
71634 Ludwigsburg
Raum 4.314

Curriculum Vitae

08/2024
Research Associate

Ludwigsburg University of Education, Ludwigsburg

09/2015 - 07/2024
Scientific teacher

Johannes-Gutenberg-Schule, Stuttgart
Courses: media technology and Economics and business administration

01/2013 - 08/2015
Academic employee

Media university, Stuttgart
ANAK Project Manager, Courses: Accounting and Web / App development

01/2014 - 12/2024
Lecturer, Computer Science

DHBW, Stuttgart and Lörrach